AI Insights · Timothy · January 2022
Top Down Games Performance on Android in Ecuador Q4 2021
Explore the performance of the top 5 top-down games on Android in Ecuador during Q4 2021, including download trends, revenue, and active users.
In the fourth quarter of 2021, the top-down game category on Android in Ecuador saw notable activity across several popular titles. Here's a closer look at the performance of the top 5 games: Count Masters: Stickman Games, Clash Royale, Among Us, Parchisi STAR Online, and Pop it Fidget Toys 3D Games.
Count Masters: Stickman Games Count Masters: Stickman Games showed a fluctuating download trend. Weekly downloads started strong at around 29.3K in late September, peaking at 31.9K in early October before declining to 12.9K by the end of November. The trend saw a slight recovery in December, ending the year at approximately 17.4K weekly downloads. The game's active user base followed a similar pattern, starting at 109K users in late September and ending the year at about 75K users.
Clash Royale Clash Royale experienced a steady increase in weekly revenue, starting at around $3.5K in late September and peaking at about $5.9K in late October. Weekly downloads showed a significant rise mid-quarter, reaching 26.8K in late November. Active users consistently grew throughout the quarter, starting at 461K in late September and peaking at approximately 838K by the end of December.
Among Us Among Us maintained a stable weekly revenue, averaging around $40. Weekly downloads fluctuated but remained relatively high, starting at 23.2K in late September and ending at 21K in late December. The game saw a consistent number of active users, fluctuating between 12K and 17K over the quarter.
Parchisi STAR Online Parchisi STAR Online showed a gradual decline in weekly revenue, starting at $3.9K in late September and dropping to about $2.1K by mid-December, with a slight recovery to $3.1K in the final week of the year. Weekly downloads followed a similar declining trend, starting at 24.1K in late September and ending the year at about 20.8K. Active users also saw a decrease, starting at 391K and ending at 362K.
Pop it Fidget Toys 3D Games Pop it Fidget Toys 3D Games had a notable peak in weekly downloads at 27.3K in early November, but this dropped sharply to 8.5K by the end of December. Active users mirrored this trend, peaking at 52.7K in early November and declining to 22.7K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.